[@]
{
;#IF
;random 18
;#ACT
;MOV U85 0
;#CALL [\ϡб齱\ϡб齱NPC.txt] @ϡб齱NPC
;MOVR <$STR(N$)> 100 500
;SENDMOVEMSG 0 253 0 <$STR(N$)> 1 {ϲ/SCOLOR=250}{<$USERNAME>/SCOLOR=70}{/SCOLOR=254}{˴ת̡/SCOLOR=253}{/SCOLOR=254}{Ʒá/SCOLOR=58} 13 2 30 0
;Break

;;#IF
;EQUAL U85 10
;#ACT
;MOV U85 0
;#CALL [\ϡб齱\ϡб齱NPC.txt] @ϡб齱NPC
;MOVR <$STR(N$)> 100 500
;SENDMOVEMSG 0 253 0 <$STR(N$)> 1 {ϲ/SCOLOR=250}{<$USERNAME>/SCOLOR=70}{/SCOLOR=254}{˴ת̡/SCOLOR=253}{/SCOLOR=254}{Ʒá/SCOLOR=58} 13 2 30 0
;Break



#IF
LARGE G85 1000
#ACT
GetRandomText ..\QuestDiary\\0061000.txt S29
GIVE <$STR(S29)> 1
;MESSAGEBOX  á<$STR(S29)>
INC U86 1
mov g85 0
GOTO @RJʾAAAA
Break


#IF
LARGE G84 300
#ACT
GetRandomText ..\QuestDiary\\005300.txt S29
GIVE <$STR(S29)> 1
;MESSAGEBOX  á<$STR(S29)>
INC U85 1
mov g84 0
GOTO @RJʾAAAA
Break


#IF
LARGE G83 100
#ACT
GetRandomText ..\QuestDiary\\004100.txt S29
GIVE <$STR(S29)> 1
;MESSAGEBOX  á<$STR(S29)>
INC U85 1
mov g83 0
GOTO @RJʾAAAA
Break



#IF
LARGE G82 50
#ACT
GetRandomText ..\QuestDiary\\00350.txt S29
GIVE <$STR(S29)> 1
;MESSAGEBOX  á<$STR(S29)>
INC U85 1
mov g82 0
GOTO @RJʾAAAA
Break


#IF
LARGE G81 20
#ACT
GetRandomText ..\QuestDiary\\00220.txt S29
GIVE <$STR(S29)> 1
;MESSAGEBOX  á<$STR(S29)>
INC U85 1
mov g81 0
GOTO @RJʾAAAA
Break


#IF
#ACT
GetRandomText ..\QuestDiary\\001䣨.txt S29
GIVE <$STR(S29)> 1
INC U85 1
;MESSAGEBOX  ϲá<$STR(S29)>
GOTO @RJʾAAAA
INC G85 1
INC G84 1
INC G83 1
INC G82 1
INC G81 1
Break





[@RJʾAAAA]
#if
#ACT
MOVR <$STR(N$)> 100 500
SendCenterMsg 250 255 {ϲ/SCOLOR=250}{<$USERNAME>/SCOLOR=70}{1000ʯ,/SCOLOR=254}{䡿/SCOLOR=253}{/SCOLOR=254}{<$STR(S29)>/SCOLOR=58}{/SCOLOR=70}{100ʯɳǾ!!!/SCOLOR=224}. 1 

#IF
CHECKTEXTLIST ..\QuestDiary\ȡ\װװб.txt S29
#ACT
AddTextListEx ..\..\..\..\ͨ\װ¼\װ¼.txt <$DAY><$HOUR>:<$MINUTE><$SECOND>:{<$SERVERNAME>/SCOLOR=249}{[<$USERNAME>]:/SCOLOR=70}{<$MapTitle>/SCOLOR=250}{/SCOLOR=150}{[<$STR(S29)>]/SCOLOR=70} 0








}
